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Dead space 2 ps3 review
Dead space 2 ps3 review










dead space 2 ps3 review dead space 2 ps3 review

The plot is fantastic in keeping you engaged with Isaac’s plight as you discover what has really happened in the last 3 years since the incident on the USG Ishimura. He’s not afraid to remove his helmet and show his face to the world in the cut scenes, which really helps to develop the story as you start to empathize with him. That’s all change now with a less plain avatar like approach, Visceral have added a cinematic element by giving a talking, acting face to Isaac.

dead space 2 ps3 review

You barely got to see his face even with only true emotional outburst coming at the end. The biggest change from Dead Space 1 is that Isaac now talks, in the original he was a voiceless, emotionless monolith only ever breathing deeply or grunting when stomping (there is simply not enough stomping in video games). So Dead Space 2 aims to improve upon its predecessor by adding more but more doesn’t always mean better, does it emerge unscathed or come up short like a Necromorph with no legs? Isaac Clarke is back but unfortunately for him so are the Necromorphs and that can mean only one thing, Ishimura dismembering needs to be done! Dead Space 2 can easily be described as the Aliens to Dead Space’s Alien or an Uncharted 2 to Uncharted it’s as if James Cameron has hijacked EA’s survival horror franchise chucked in a load of blockbuster set pieces but then forgot to add the 3D.












Dead space 2 ps3 review